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As featured in the June Edition of Trail Runner Magazine.

 

The goal of each of our events is to promote adventure racing and further the sport. With our events and clinics, everyone can race and get something from it. From veteran racers to the beginning adventure racers we make our races challenging, yet achievable.

Sprint Races will encompass all of the disciplines of adventure racing. We build our courses around most of the middle of the pack finishing under the cutoff. Our organization prides ourselves on being able to provide you with a challenging, yet achievable, event which is professionally run and fun for everyone.

 

For a list of complete Race Dates and Locations Click here.

 

Important Times for Each Event:

  • Mail In Registration Closes - 5 Days from Day of Event

  • Online Registration Closes - 2 Days from Event

  • Race Day Registration and Check In - 7:30am to 9:30am

  • Pre-Race Meeting - 9:45am

  • Race Start - 10:30am

  • Race Cutoff - 4:30pm

  • Award Ceremony and Prizes - 3:00pm or as needed.

Race Divisions:

Each Adventure Sprint Race event will be made up of teams of two and solos and will be divided into the following divisions:

2 Person Advanced:   

Coed

Men's

Women's

2 Person Sprint:

Coed

Men's

Women's

Solo Advanced:

Men's

Women's

Solo Sprint:

Men's

Women's

Medals/Awards will be presented for all of the above in 1st through 3rd of each category.

*Teams may only enter in one category per paid entry.

 

It is our goal to keep these races as affordable as possible so that many more people may have the opportunity to learn about adventure racing. Each race will have a maximum of 30 teams. Race Maximums may be extended depending on early registration.

 

The race fees for the 2010 race season are: 

 

Adventure Sprint Races:

Team Sprint - $170.00 - All categories*

Solo Sprint - $85.00*

Team Advanced - $190.00 - All categories*

Solo Advanced - $95.00*

 

*Online registration processing fees may apply.

To register click here.

 

*Early online registration ends 2 days prior to event at 1200am. Mail in registration ends 5 days prior to the event. Early registration may be extended by race management. 

 

 

Our courses will have all disciplines normally found in all adventure races, covering Mountain Biking, Running/ Hiking, Paddling, Navigation (Advanced Racers only) and possibly some special skills to keep you thinking on your feet.

 

Sprint Course Racers will not be required to navigate a course, instead will be challenged with a course consisting of running, mountain biking, and paddling while collecting checkpoints throughout the marked course.

 

Advanced Course Racers will navigate a course and collect checkpoints while completing all of the disciplines of the basic race.

 

Both Sprint and Advanced Participants will carry a passport and punch the appropriate checkpoints throughout the course.

 

All of our races will have a set cutoff regardless of division. Racers should prepare for 5 to 6 hours of racing. See the race cutoffs section on our rules page. Sprint racers may have a shorter course than the Advanced Racers due to the difficulty of adding in navigation. 

 

Each race will consist of the following sport disciplines:

 

Running – Participants will run a marked course from 3 to 6 miles. The course may consist of paved trails/streets and dirt trails.

 

Mountain Biking – The mountain bike section will be approximately 10 to 15 miles and can consist of paved areas, gravel roads, and single track (thin dirt trails) sections.

 

Paddling – Paddling will be done with a inflatable boat and kayak style paddle, or a canoe and regular paddle (boat will depend on race organizers. All racers will use the same type of boat and paddles). All racers will wear a Coast Guard approved personal flotation device (PFD) at all times while on the water and during night races will have a working glow stick affixed to the PFD. Boats, Paddles, and PFD's will be provided by race management.

 

Team Special Tests – Each participant may have to complete a special skill  or be awarded a penalty (these will be determined by the race staff prior to the event.). These skills will consist of physical and problem solving skills and are designed to challenge you as a team.  

 

Orienteering/ Navigation - (Advanced Sprint Racers Only) Advanced racers will navigate through the course using a map and compass, while collecting checkpoints along the course. Racers must know how to plot a course, using a UTM reader and coordinates, and navigate terrain on a 1:24K topographic map. No Electronic devices other than an altimeter may be used. (Clinics are offered)

 

Approximate distances for both races are:

Running/ Hiking 4 to 6 miles

Biking 10 to 15 miles

Canoeing 1 to 2 miles

 

Ozark Extreme and ©Team Ozark Extreme, Copyright 2010

Ozark Extreme ™, Team Ozark Extreme™, Ozark Extreme Adventure Racing, Ozark Extreme Adventure Sports and Ozark Extreme Adventure Sprints™  are US Trademarks and are the sole property of Ozark Extreme Adventure Sports, Inc. 

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